Gardens Of The Moon Book Review : Malazan Book Of The Fallen
Malazan Book Of The Fallen
Book 1
Gardens Of The Moon
The mighty Malazan Empire strides forth, capturing all it sets its eyes on.
And yet, discontent, treason and rebellion simmers even as the Empress,
herself a former successful coup artist, tries to quash it. And the Gods
choose their pawns and throw them into the fray with all gusto and
fear.
Having read a lot of fantasy in the past, I did not expect this to excite
and thrill me as much as it did. The first few pages were confusing,
especially the character index. No way I'll keep track of them all, I
thought. And yet I was proven wrong.
The beginning is misty; you know nothing about the world: it's magics,
seasons, peoples, powers unknown to you. Much like a child looking at a
chaotic mess, one would say. But once the pace starts picking up you cannot
stop turning the pages.
Five stars to the author's character handling, right from introducing them,
giving them backstories, making the reader understand their past, their
motivations, their regrets. Yet, no one knows everything; neither is anyone
merely who they seem to be. If there is good or bad, it is terribly dim in
the radiance of grey motivations. There is no 'protagonist', no 'hero'. Or
maybe they are all heroes. They're certainly pawns, all of them, even the
Gods. The author does a great job explaining the play of power: no one is
unassailable, for even the gods can pay for their mistakes with death.
Neither is death infallible; in a world where immortal creatures hold
sway.
I loved the handling of Gods as characters. No kingly pantheon. All fear
each other, and even mortals can cause them great ...disgruntlement.
Different 'species' is also very refreshing and enjoyable. With merely
humans, fiction loses flavour quicker. The author has handled the various
species' brilliantly. Not too many at once, but subtly introducing one by
one.
Nothing is perfect, though. What are my cons? The extremely trudging
introduction will put off non-experienced fantasy readers, who will put it
aside before they reach the meat of the book. Sometimes the varied races
seem under-used, focusing merely on humans. Yes, I think the author corrects
it later on in the series, but in this one the focus is largely on humans.
The magic system is too complex to understand at first, and there is no
clarity on who is a wizard and who is a mage. What separates a Barghast from
a T'lan Imass? Have they been always like this? Later books delve deeper
into this, but this lowers the value of this book as a standalone. The book
also evokes a lot of questions one after another and gives only nibbles and
sips in answer.
Gardens Of The Moon works well on two levels: as a meandering standalone
high fantasy novel with loyalty, treachery, countless battles being fought
on different levels, assassins and thieves and dogs and gods and queens and
pawns. A thrilling read all on its own. A great first book that provides
exhiliration by itself while also provoking curiosity and excitement in a
reader to attack the others. I loved how no one is too weak or too powerful,
everyone is a schemer, and even pawns might turn on their masters if pushed
hard enough. The new magic system excites curiosity while maintaining
abstraction. Good mix of male-female characters, from every bastion. I
absolutely loved how there is no "good" side or "bad side": every player in
the game is own his/her own side. Yet another win for this book is the
subtlety with which it provides an introduction to a new world: countless
continents, races, magics, loyalties and plots being woven by the genius of
the author's mind. Provides everything expected of high fantasy, managing to
ground a few cliches to dust in the process, while delivering a missive to
the serious reader: there's more to come.
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